Page Menu
Home
Phorge
Search
Configure Global Search
Log In
Files
F117886646
fbdaemonserver.cpp
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Flag For Later
Award Token
Authored By
Unknown
Size
2 KB
Referenced Files
None
Subscribers
None
fbdaemonserver.cpp
View Options
/*
* Copyright (C) 2014 Sandro Knauß <knauss@kolabsys.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include
"fbdaemonserver.h"
#include
<QThread>
FbDaemonServer
::
FbDaemonServer
(
QObject
*
parent
)
:
QTcpServer
(
parent
)
{
}
FbDaemonServer
::~
FbDaemonServer
()
{
foreach
(
QThread
*
thread
,
mThreads
)
{
thread
->
quit
();
}
foreach
(
QThread
*
thread
,
mThreads
)
{
thread
->
wait
();
delete
thread
;
}
}
void
FbDaemonServer
::
workerFinished
(
QThread
*
workerThread
)
{
//The worker thread is no longer necessary, so let's clean up.
//The worker object is cleaned up by the signal connected to deleteLater().
mThreads
.
remove
(
mThreads
.
indexOf
(
workerThread
));
workerThread
->
quit
();
workerThread
->
wait
();
delete
workerThread
;
}
void
FbDaemonServer
::
incomingConnection
(
int
socketDescriptor
)
{
/**
* The concept is:
* Hand off the worker QObject to the worker thread, and never again touch it.
* All interaction is potentially from the wrong thread, so we're safer by not touch it.
* Everything that is happening in the worker object is happening from the worker thread =>
* we don't need to pay attention.
*
* By managing the thread from outside the object we can again ignore threading issues inside the object
* and keep the doors open to recycle threads in a thread pool.
*/
FbDaemonThread
*
worker
=
new
FbDaemonThread
(
socketDescriptor
);
QThread
*
workerThread
=
new
QThread
();
worker
->
moveToThread
(
workerThread
);
//Makes sure the FBDaemonThread is freed once the thread finishes and that the destructor is called from the worker thread
connect
(
workerThread
,
SIGNAL
(
finished
()),
worker
,
SLOT
(
deleteLater
()));
connect
(
worker
,
SIGNAL
(
finished
(
QThread
*
)),
this
,
SLOT
(
workerFinished
(
QThread
*
)));
//Starts the work in the new thread
QMetaObject
::
invokeMethod
(
worker
,
"start"
,
Qt
::
QueuedConnection
);
mThreads
<<
workerThread
;
workerThread
->
start
();
}
File Metadata
Details
Attached
Mime Type
text/x-c
Expires
Mon, Apr 6, 2:37 AM (2 w, 3 d ago)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
18832087
Default Alt Text
fbdaemonserver.cpp (2 KB)
Attached To
Mode
rU utils
Attached
Detach File
Event Timeline